#include <Flek/FTrans_Control.H>
Class for a translation controller
FTrans_Control::FTrans_Control();
Default constructor.FTrans_Control::FTrans_Control(const FTrans_Control& tc);
Copy constructor.
void FTrans_Control::begin_drag(void);
Begin a drag.
bool FTrans_Control::dragging(void);
Check dragging status.
void FTrans_Control::end_drag(void);
End a drag
void FTrans_Control::mouse(const FVector3& pos);
Specify mouse position.void FTrans_Control::mouse(double x, double y, double z=0.0);
Specify mouse position.
FVector3 FTrans_Control::trans_value(void);
Get the translation FVector
void FTrans_Control::update(void);
Update the FVectors and matrices.
FMatrix4x4 FTrans_Control::value(void);
Get the translation matrix.
FTrans_Control::~FTrans_Control();
Destructor