- Cal3D 0.9 API Reference - |
#include <coremorphanimation.h>
Public Member Functions | |
CalCoreMorphAnimation () | |
Constructs the core morph animation instance. | |
virtual | ~CalCoreMorphAnimation () |
Destructs the core morph animation instance. | |
bool | addMorphTarget (int coreMeshID, int morphTargetID) |
Adds a core mesh ID and a morph target ID of that core mesh. | |
bool | create () |
Creates the core morph animation instance. | |
void | destroy () |
Destroys the core morph animation instance. | |
std::vector< int > & | getVectorCoreMeshID () |
Returns the core mesh ID list. | |
std::vector< int > & | getVectorMorphTargetID () |
Returns the morph target ID list. | |
Protected Attributes | |
std::vector< int > | m_vectorCoreMeshID |
std::vector< int > | m_vectorMorphTargetID |
|
Constructs the core morph animation instance. This function is the default constructor of the core morph animation instance. |
|
Destructs the core morph animation instance. This function is the destructor of the core morph animation instance. |
|
Adds a core mesh ID and a morph target ID of that core mesh.
|
|
Creates the core morph animation instance. This function creates the core morph animation instance.
|
|
Destroys the core morph animation instance. This function destroys all data stored in the core morph animation instance and frees all allocated memory. |
|
Returns the core mesh ID list. This function returns the list that contains all core mesh IDs of the core morph animation instance.
|
|
Returns the morph target ID list. This function returns the list that contains all morph target IDs of the core morph animation instance.
|