11 #ifndef __ZSPACE_TYPES_H__
12 #define __ZSPACE_TYPES_H__
21 #if (defined(_MSC_VER) && (_MSC_VER >= 1300))
23 typedef signed __int8
ZSInt8;
28 typedef unsigned __int8
ZSUInt8;
59 #pragma pack( push, 8 )
95 #endif // __ZSPACE_TYPES_H__
Union representing a vector of 3 floats.
unsigned int ZSUInt32
Union representing a vector of 3 floats.
union ZSVector3 ZSVector3
Union representing a vector of 3 floats.
int ZSInt32
Union representing a vector of 3 floats.
signed char ZSInt8
Union representing a vector of 3 floats.
float ZSFloat
Union representing a vector of 3 floats.
unsigned short ZSUInt16
Union representing a vector of 3 floats.
unsigned char ZSUInt8
Union representing a vector of 3 floats.
Union representing 4x4 matrix (right-handed OpenGL column-major format). / This structure is used by ...
unsigned long long ZSUInt64
Union representing a vector of 3 floats.
ZSInt8 ZSBool
Union representing a vector of 3 floats.
union ZSMatrix4 ZSMatrix4
Union representing 4x4 matrix (right-handed OpenGL column-major format). / This structure is used by ...
long long ZSInt64
Union representing a vector of 3 floats.
short ZSInt16
Union representing a vector of 3 floats.
double ZSDouble
Union representing a vector of 3 floats.