50 #ifndef vtkVRMLImporter_h
51 #define vtkVRMLImporter_h
53 #include "vtkIOImportModule.h"
56 VTK_ABI_NAMESPACE_BEGIN
67 class vtkVRMLImporterInternal;
85 vtkSetMacro(ShapeResolution,
int);
86 vtkGetMacro(ShapeResolution,
int);
108 int OpenImportFile();
120 virtual void enterNode(
const char*);
121 virtual void exitNode();
122 virtual void enterField(
const char*);
123 virtual void exitField();
124 virtual void useNode(
const char*);
144 vtkVRMLImporterInternal* Internal;
160 struct ExtrusionOptions
164 } CurrenExtrusionOptions;
165 struct TransformOptions
173 } CurrentTransformOptions;
179 VTK_ABI_NAMESPACE_END
represents an object (geometry & properties) in a rendered scene
void ImportActors(vtkRenderer *) override
abstract base class for most VTK objects
represent surface properties of a geometric object
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
FILE * GetFileFD()
Return the file pointer to the open file.
dynamic, self-adjusting array of float
map scalar values into colors via a lookup table
void ImportLights(vtkRenderer *) override
abstract specification for renderers
dynamic, self-adjusting array of vtkIdType
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual int ImportBegin()
void ImportProperties(vtkRenderer *) override
Superclass for all sources, filters, and sinks in VTK.
a simple class to control print indentation
a virtual light for 3D rendering
virtual std::string GetOutputsDescription()
Recover a printable string that let importer implementation Describe their outputs.
void ImportCameras(vtkRenderer *) override
map vtkPolyData to graphics primitives
object to represent cell connectivity
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3D points