39 #ifndef vtkStaticCellLocator_h
40 #define vtkStaticCellLocator_h
43 #include "vtkCommonDataModelModule.h"
46 VTK_ABI_NAMESPACE_BEGIN
48 struct vtkCellProcessor;
52 friend struct vtkCellBinner;
53 friend struct vtkCellProcessor;
72 vtkSetVector3Macro(Divisions,
int);
73 vtkGetVectorMacro(Divisions,
int, 3);
92 vtkGetMacro(MaxNumberOfBuckets,
vtkIdType);
117 int IntersectWithLine(
const double p1[3],
const double p2[3],
double tol,
double& t,
double x[3],
142 vtkIdType& cellId,
int& subId,
double& dist2)
override
144 this->Superclass::FindClosestPoint(x, closestPoint, cell, cellId, subId, dist2);
183 const double o[3],
const double n[3],
double tol,
vtkIdList* cells)
override;
193 double pcoords[3],
double* weights)
override;
240 VTK_ABI_NAMESPACE_END
virtual void BuildLocator()=0
Build the locator from the input dataset.
virtual vtkIdType FindClosestPointWithinRadius(double x[3], double radius, double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2)
Return the closest point within a specified radius and the cell which is closest to the point x...
virtual void FindCellsWithinBounds(double *bbox, vtkIdList *cells)
Return a list of unique cell ids inside of a given bounding box.
an abstract base class for locators which find cells
perform fast cell location operations
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void FreeSearchStructure()=0
Free the memory required for the spatial data structure.
provides thread-safe access to cells
virtual void FindClosestPoint(const double x[3], double closestPoint[3], vtkIdType &cellId, int &subId, double &dist2)
Return the closest point and the cell which is closest to the point x.
virtual void ShallowCopy(vtkAbstractCellLocator *)
Shallow copy of a vtkAbstractCellLocator.
virtual bool InsideCellBounds(double x[3], vtkIdType cell_ID, double tol=0.0)
Quickly test if a point is inside the bounds of a particular cell.
virtual int IntersectWithLine(const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId)
Return intersection point (if any) of finite line with cells contained in cell locator.
a simple class to control print indentation
virtual void BuildLocatorInternal()
This function is not pure virtual to maintain backwards compatibility.
list of point or cell ids
vtkCellProcessor * Processor
bool GetLargeIds()
Inform the user as to whether large ids are being used.
void FindClosestPoint(const double x[3], double closestPoint[3], vtkGenericCell *cell, vtkIdType &cellId, int &subId, double &dist2) override
Return the closest point and the cell which is closest to the point x.
virtual void FindCellsAlongPlane(const double o[3], const double n[3], double tol, vtkIdList *cells)
Given an unbounded plane defined by an origin o[3] and unit normal n[3], return the list of unique ce...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
vtkIdType MaxNumberOfBuckets
void FindCellsAlongLine(const double p1[3], const double p2[3], double tol, vtkIdList *cells)
Take the passed line segment and intersect it with the data set.
virtual void GenerateRepresentation(int level, vtkPolyData *pd)=0
Method to build a representation at a particular level.
represent and manipulate 3D points
virtual void ForceBuildLocator()
Build the locator from the input dataset (even if UseExistingSearchStructure is on).
vtkIdType FindCell(double x[3])
Returns the Id of the cell containing the point, returns -1 if no cell found.