18 #ifndef vtkPointHandleRepresentation3D_h
19 #define vtkPointHandleRepresentation3D_h
23 #include "vtkInteractionWidgetsModule.h"
26 VTK_ABI_NAMESPACE_BEGIN
67 void SetOutline(
int o) { this->Cursor3D->SetOutline(o); }
68 int GetOutline() {
return this->Cursor3D->GetOutline(); }
147 void SetInteractionColor(
double,
double,
double);
149 void SetForegroundColor(
double,
double,
double);
160 vtkSetClampMacro(HotSpotSize,
double, 0.0, 1.0);
161 vtkGetMacro(HotSpotSize,
double);
174 void BuildRepresentation() override;
175 void StartWidgetInteraction(
double eventPos[2]) override;
176 void WidgetInteraction(
double eventPos[2]) override;
177 int ComputeInteractionState(
int X,
int Y,
int modify = 0) override;
178 void PlaceWidget(
double bounds[6]) override;
180 unsigned long event,
void* calldata) override;
182 unsigned long event,
void* calldata) override;
184 unsigned long event,
void* calldata,
int modify = 0) override;
191 void ShallowCopy(
vtkProp* prop) override;
192 void DeepCopy(
vtkProp* prop) override;
194 void ReleaseGraphicsResources(
vtkWindow*) override;
195 int RenderOpaqueGeometry(
vtkViewport* viewport) override;
196 int RenderTranslucentPolygonalGeometry(
vtkViewport* viewport) override;
197 vtkTypeBool HasTranslucentPolygonalGeometry() override;
200 void Highlight(
int highlight) override;
215 vtkGetMacro(SmoothMotion, vtkTypeBool);
216 vtkBooleanMacro(SmoothMotion, vtkTypeBool);
222 void RegisterPickers() override;
230 void SetVisibility(vtkTypeBool visible) override;
234 ~vtkPointHandleRepresentation3D() override;
243 double LastPickPosition[3];
244 double LastEventPosition[3];
248 void Translate(const
double* p1, const
double* p2) override;
249 void Scale(const
double* p1, const
double* p2, const
double eventPos[2]);
250 void MoveFocus(const
double* p1, const
double* p2);
264 void MoveFocusRequest(
265 const
double* p1, const
double* p2, const
double currPos[2],
double center[3]);
271 void CreateDefaultProperties();
275 int DetermineConstraintAxis(
int constraint,
double* x,
double* startPoint);
276 int WaitingForMotion;
280 double CurrentHandleSize;
283 vtkTypeBool TranslationMode;
285 vtkTypeBool SmoothMotion;
288 vtkPointHandleRepresentation3D(const vtkPointHandleRepresentation3D&) = delete;
289 void operator=(const vtkPointHandleRepresentation3D&) = delete;
292 VTK_ABI_NAMESPACE_END
abstract superclass for all actors, volumes and annotations
virtual void SetWorldPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
represents an object (geometry & properties) in a rendered scene
abstract class for representing widget handles
represent the position of a point in 3D space
abstract specification for Viewports
represent surface properties of a geometric object
void AllOn()
Convenience methods to turn outline and shadows on and off.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
void SetYShadows(int o)
Turn on/off the wireframe y-shadows.
void SetInteractionColor(double c[3])
Set the widget color, and the color of interactive handles.
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
void SetZShadows(int o)
Turn on/off the wireframe z-shadows.
void SetOutline(int o)
Turn on/off the wireframe bounding box.
virtual void SetDisplayPosition(double pos[2])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
a simple class to control print indentation
#define VTK_SIZEHINT(...)
map vtkPolyData to graphics primitives
void AllOff()
Convenience methods to turn outline and shadows on and off.
ray-cast cell picker for all kinds of Prop3Ds
generate a 3D cursor representation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void Translate(const double *p1, const double *p2)
Translates world position by vector p1p2 projected on the constraint axis if any. ...
void SetXShadows(int o)
Turn on/off the wireframe x-shadows.
void SetForegroundColor(double c[3])
Set the widget color, and the color of interactive handles.