28 #ifndef vtkLabeledTreeMapDataMapper_h
29 #define vtkLabeledTreeMapDataMapper_h
32 #include "vtkRenderingLabelModule.h"
35 VTK_ABI_NAMESPACE_BEGIN
62 virtual vtkTree* GetInputTree();
67 virtual void SetRectanglesArrayName(
const char*
name);
75 vtkGetMacro(ClipTextMode,
int);
76 vtkSetMacro(ClipTextMode,
int);
83 vtkGetMacro(ChildMotion,
int);
84 vtkSetMacro(ChildMotion,
int);
91 vtkGetMacro(DynamicLevel,
int);
92 vtkSetMacro(DynamicLevel,
int);
99 void SetFontSizeRange(
int maxSize,
int minSize,
int delta = 4);
100 void GetFontSizeRange(
int range[3]);
109 void SetLevelRange(
int startLevel,
int endLevel);
110 void GetLevelRange(
int range[2]);
119 int activeComp,
int numComps,
char*
string,
size_t stringSize);
120 void UpdateFontSizes();
122 int GetStringSize(
char*
string,
int level);
124 int ConvertToDC(
float* origBoxInfo,
float* newBoxInfo);
129 int ApplyMasks(
int level,
float flimits[4],
float blimits[4]);
136 double BoxTrans[2][2];
137 double WindowLimits[2][2];
139 float (*LabelMasks)[4];
157 VTK_ABI_NAMESPACE_END
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkLabeledDataMapper * New()
Instantiate object with {:<#6.3g} label format.
abstract specification for Viewports
draw text labels on a tree map
a actor that draws 2D data
dynamic, self-adjusting array of float
a vtkAbstractArray subclass for strings
draw text labels at dataset points
vtkTextProperty ** HLabelProperties
vtkTextProperty * VerticalLabelProperty
a simple class to control print indentation
list of point or cell ids
abstract superclass for arrays of numeric data
represent text properties.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
A rooted tree data structure.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
represent and manipulate 3D points
vtkViewport * CurrentViewPort