34 #ifndef vtkLeaderActor2D_h
35 #define vtkLeaderActor2D_h
38 #include "vtkRenderingAnnotationModule.h"
41 VTK_ABI_NAMESPACE_BEGIN
73 vtkSetMacro(Radius,
double);
74 vtkGetMacro(Radius,
double);
82 vtkSetStringMacro(Label);
83 vtkGetStringMacro(Label);
99 vtkSetClampMacro(LabelFactor,
double, 0.1, 2.0);
100 vtkGetMacro(LabelFactor,
double);
114 VTK_ARROW_FILLED = 0,
124 vtkSetClampMacro(ArrowPlacement,
int, VTK_ARROW_NONE, VTK_ARROW_BOTH);
125 vtkGetMacro(ArrowPlacement,
int);
138 vtkSetClampMacro(ArrowStyle,
int, VTK_ARROW_FILLED, VTK_ARROW_HOLLOW);
139 vtkGetMacro(ArrowStyle,
int);
150 vtkSetClampMacro(ArrowLength,
double, 0.0, 1.0);
151 vtkGetMacro(ArrowLength,
double);
152 vtkSetClampMacro(ArrowWidth,
double, 0.0, 1.0);
153 vtkGetMacro(ArrowWidth,
double);
163 vtkSetClampMacro(MinimumArrowSize,
double, 1.0,
VTK_FLOAT_MAX);
164 vtkGetMacro(MinimumArrowSize,
double);
165 vtkSetClampMacro(MaximumArrowSize,
double, 1.0,
VTK_FLOAT_MAX);
166 vtkGetMacro(MaximumArrowSize,
double);
185 vtkSetStringMacro(LabelFormat);
186 vtkGetStringMacro(LabelFormat);
194 vtkGetMacro(Length,
double);
195 vtkGetMacro(Angle,
double);
223 vtkBooleanMacro(UseFontSizeFromProperty,
vtkTypeBool);
233 double factor,
int* stringSize);
235 double xL[3],
int stringSize[2],
double p1[3],
double ray[3],
double c1[3],
double c2[3]);
236 void BuildCurvedLeader(
double p1[3],
double p2[3],
double ray[3],
double rayLength,
double theta,
238 int InStringBox(
double center[3],
int stringSize[2],
double x[3]);
271 int LastPosition2[2];
280 VTK_ABI_NAMESPACE_END
vtkCellArray * LeaderArrows
abstract superclass for all actors, volumes and annotations
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
vtkTextProperty * LabelTextProperty
abstract specification for Viewports
void SetArrowStyleToFilled()
Control the appearance of the arrow heads.
a actor that draws 2D data
record modification and/or execution time
void SetArrowStyleToHollow()
Control the appearance of the arrow heads.
concrete dataset represents vertices, lines, polygons, and triangle strips
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
void SetArrowPlacementToPoint1()
Control whether arrow heads are drawn on the leader.
void SetArrowPlacementToNone()
Control whether arrow heads are drawn on the leader.
window superclass for vtkRenderWindow
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
a simple class to control print indentation
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Methods required by vtkProp and vtkActor2D superclasses.
create a leader with optional label and arrows
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
vtkCellArray * LeaderLines
represent text properties.
vtkTypeBool UseFontSizeFromProperty
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
object to represent cell connectivity
void SetArrowStyleToOpen()
Control the appearance of the arrow heads.
void SetArrowPlacementToPoint2()
Control whether arrow heads are drawn on the leader.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
void SetArrowPlacementToBoth()
Control whether arrow heads are drawn on the leader.
vtkPolyDataMapper2D * LeaderMapper
vtkTextMapper * LabelMapper
draw vtkPolyData onto the image plane
represent and manipulate 3D points
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.