20 #ifndef vtkAxesTransformRepresentation_h
21 #define vtkAxesTransformRepresentation_h
23 #include "vtkInteractionWidgetsModule.h"
27 VTK_ABI_NAMESPACE_BEGIN
75 double* GetOriginWorldPosition();
76 void GetOriginWorldPosition(
double pos[3]);
77 void SetOriginWorldPosition(
double pos[3]);
78 void SetOriginDisplayPosition(
double pos[3]);
79 void GetOriginDisplayPosition(
double pos[3]);
93 vtkSetClampMacro(Tolerance,
int, 1, 100);
94 vtkGetMacro(Tolerance,
int);
103 vtkSetStringMacro(LabelFormat);
104 vtkGetStringMacro(LabelFormat);
132 vtkSetClampMacro(InteractionState,
int, Outside, OnZEnd);
166 this->SetLabelScale(scale);
168 virtual void SetLabelScale(
double scale[3]);
169 virtual double* GetLabelScale();
215 double LastEventPosition[3];
222 VTK_ABI_NAMESPACE_END
represents an object (geometry & properties) in a rendered scene
generate a polygonal cylinder centered at the origin
abstract class for representing widget handles
abstract specification for Viewports
represent surface properties of a geometric object
concrete dataset represents vertices, lines, polygons, and triangle strips
dynamic, self-adjusting array of double
window superclass for vtkRenderWindow
a simple class to control print indentation
copy oriented and scaled glyph geometry to every input point
map vtkPolyData to graphics primitives
a subclass of actor that always faces the camera
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
implicit function for a bounding box
represent and manipulate 3D points