Behavior QML Type
The Behavior element allows you to specify a default animation for a property change. More...
Import Statement: | import . |
Since: | Qt 4.7 |
Properties
Detailed Description
A Behavior defines the default animation to be applied whenever a particular property value changes.
For example, the following Behavior defines a NumberAnimation to be run whenever the Rectangle's width
value changes. When the MouseArea is clicked, the width
is changed, triggering the behavior's animation:
Note that a property cannot have more than one assigned Behavior. To provide multiple animations within a Behavior, use ParallelAnimation or SequentialAnimation.
If a state change has a Transition that matches the same property as a Behavior, the Transition animation overrides the Behavior for that state change. For general advice on using Behaviors to animate state changes, see Using QML Behaviors with States.
See also QML Animation and Transitions, Behavior example, and QtDeclarative.
Property Documentation
defaultanimation : Animation |
This property holds the animation to run when the behavior is triggered.
This property holds whether the behavior will be triggered when the tracked property changes value.
By default a Behavior is enabled.